OGRE
1.9.0
Components
RTShaderSystem
include
OgreShaderMaterialSerializerListener.h
Go to the documentation of this file.
1
/*
2
-----------------------------------------------------------------------------
3
This source file is part of OGRE
4
(Object-oriented Graphics Rendering Engine)
5
For the latest info, see http://www.ogre3d.org
6
7
Copyright (c) 2000-2014 Torus Knot Software Ltd
8
Permission is hereby granted, free of charge, to any person obtaining a copy
9
of this software and associated documentation files (the "Software"), to deal
10
in the Software without restriction, including without limitation the rights
11
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
12
copies of the Software, and to permit persons to whom the Software is
13
furnished to do so, subject to the following conditions:
14
15
The above copyright notice and this permission notice shall be included in
16
all copies or substantial portions of the Software.
17
18
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24
THE SOFTWARE.
25
-----------------------------------------------------------------------------
26
*/
27
#ifndef _ShaderMaterialSerializerListener_
28
#define _ShaderMaterialSerializerListener_
29
30
#include "
OgreShaderPrerequisites.h
"
31
#include "
OgreMaterialSerializer.h
"
32
#include "
OgreShaderGenerator.h
"
33
34
namespace
Ogre
{
35
namespace
RTShader {
36
47
class
_OgreRTSSExport
SGMaterialSerializerListener
:
public
MaterialSerializer::Listener
,
public
RTShaderSystemAlloc
48
{
49
50
// Interface.
51
public
:
52
56
virtual
void
materialEventRaised(
MaterialSerializer
* ser,
57
MaterialSerializer::SerializeEvent
event,
bool
& skip,
const
Material
* mat);
58
62
virtual
void
techniqueEventRaised(
MaterialSerializer
* ser,
63
MaterialSerializer::SerializeEvent
event,
bool
& skip,
const
Technique
* tech);
64
68
virtual
void
passEventRaised(
MaterialSerializer
* ser,
69
MaterialSerializer::SerializeEvent
event,
bool
& skip,
const
Pass
* tech);
70
74
virtual
void
textureUnitStateEventRaised(
MaterialSerializer
* ser,
75
MaterialSerializer::SerializeEvent
event,
bool
& skip,
const
TextureUnitState
* textureUnit);
76
77
// Types.
78
protected
:
79
typedef
vector<ShaderGenerator::SGPass*>::type
SGPassList
;
80
typedef
SGPassList::iterator
SGPassListIterator
;
81
typedef
SGPassList::const_iterator
SGPassListConstIterator
;
82
83
// Protected methods.
84
protected
:
86
SGMaterialSerializerListener
();
87
~
SGMaterialSerializerListener
();
88
90
void
createSGPassList(
Material
* mat,
SGPassList
& passList);
91
93
ShaderGenerator::SGPass
* getShaderGeneratedPass (
const
Pass
* srcPass);
94
95
96
// Attributes.
97
protected
:
98
// The current source material that is being written.
99
Material
*
mSourceMaterial
;
100
// List of SGPass instances composing this material.
101
SGPassList
mSGPassList
;
102
103
104
private
:
105
friend
class
ShaderGenerator
;
106
};
107
108
}
109
}
110
111
#endif
Ogre::MaterialSerializer
Class for serializing Materials to / from a .material script.
Definition:
OgreMaterialSerializer.h:106
Ogre::Pass
Class defining a single pass of a Technique (of a Material), i.e.
Definition:
OgrePass.h:80
Ogre::RTShader::SGMaterialSerializerListener::mSourceMaterial
Material * mSourceMaterial
Definition:
OgreShaderMaterialSerializerListener.h:99
Ogre::MaterialSerializer::Listener
Class that allows listening in on the various stages of material serialization process.
Definition:
OgreMaterialSerializer.h:122
Ogre::RTShader::ShaderGenerator
Shader generator system main interface.
Definition:
OgreShaderGenerator.h:53
OgreShaderPrerequisites.h
Ogre::TextureUnitState
Class representing the state of a single texture unit during a Pass of a Technique,...
Definition:
OgreTextureUnitState.h:62
Ogre::RTShader::SGMaterialSerializerListener::SGPassList
vector< ShaderGenerator::SGPass * >::type SGPassList
Definition:
OgreShaderMaterialSerializerListener.h:79
Ogre::MaterialSerializer::SerializeEvent
SerializeEvent
Definition:
OgreMaterialSerializer.h:111
Ogre::RTShader::ShaderGenerator::SGPass
Shader generator pass wrapper class.
Definition:
OgreShaderGenerator.h:526
_OgreRTSSExport
#define _OgreRTSSExport
Definition:
OgreShaderPrerequisites.h:108
Ogre
Definition:
OgreAndroidLogListener.h:34
Ogre::Material
Class encapsulates rendering properties of an object.
Definition:
OgreMaterial.h:88
Ogre::vector
Definition:
OgrePrerequisites.h:494
Ogre::Technique
Class representing an approach to rendering this particular Material.
Definition:
OgreTechnique.h:53
OgreMaterialSerializer.h
Ogre::RTShader::SGMaterialSerializerListener::SGPassListIterator
SGPassList::iterator SGPassListIterator
Definition:
OgreShaderMaterialSerializerListener.h:80
Ogre::RTShader::SGMaterialSerializerListener::mSGPassList
SGPassList mSGPassList
Definition:
OgreShaderMaterialSerializerListener.h:101
Ogre::RTShader::SGMaterialSerializerListener::SGPassListConstIterator
SGPassList::const_iterator SGPassListConstIterator
Definition:
OgreShaderMaterialSerializerListener.h:81
Ogre::RTShader::SGMaterialSerializerListener
This class responsible for translating core features of the RT Shader System for Ogre material script...
Definition:
OgreShaderMaterialSerializerListener.h:47
OgreShaderGenerator.h
Ogre::AllocatedObject
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
Definition:
OgreMemoryAllocatedObject.h:58
Generated on Sun Jun 30 2019 17:12:17 for OGRE by
1.8.15