# Godot 4.2 dev 2 Built from commit da81ca62a5f6d615516929896caa0b6b09ceccfc. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as dev2, you should define `GODOT_VERSION_STATUS=dev2` in your build environment prior to compiling.