new (?x:Float, ?y:Float, ?z:Float, ?w:Float)
read onlylength:Float
read onlylengthSquared:Float
w:Float
x:Float
y:Float
z:Float
add (a:Vector3D):Vector3D
clone ():Vector3D
copyFrom (sourceVector3D:Vector3D):Void
crossProduct (a:Vector3D):Vector3D
decrementBy (a:Vector3D):Void
dotProduct (a:Vector3D):Float
equals (toCompare:Vector3D, ?allFour:Bool):Bool
incrementBy (a:Vector3D):Void
nearEquals (toCompare:Vector3D, tolerance:Float, ?allFour:Bool):Bool
negate ():Void
normalize ():Float
project ():Void
scaleBy (s:Float):Void
setTo (xa:Float, ya:Float, za:Float):Void
subtract (a:Vector3D):Vector3D
toString ():String
staticread onlyX_AXIS:Vector3D
staticread onlyY_AXIS:Vector3D
staticread onlyZ_AXIS:Vector3D
staticangleBetween (a:Vector3D, b:Vector3D):Float
staticdistance (pt1:Vector3D, pt2:Vector3D):Float