Constructor

new (id:Int)

Variables

read onlyconnected:Bool

read onlyguid:String

read onlyid:Int

read onlyname:String

onAxisMove:_Event_lime_ui_GamepadAxis_Float_Void<GamepadAxis ‑> Float ‑> Void>

onButtonDown:_Event_lime_ui_GamepadButton_Void<GamepadButton ‑> Void>

onButtonUp:_Event_lime_ui_GamepadButton_Void<GamepadButton ‑> Void>

onDisconnect:_Event_Void_Void<Void ‑> Void>

Static variables

staticonConnect:_Event_lime_ui_Gamepad_Void<Gamepad ‑> Void>

Static methods

staticaddMappings (mappings:Array<String>):Void