class FlashAudioContext
package lime.media
Constructor
Methods
loadPCMFromByteArray (buffer:AudioBuffer, bytes:Dynamic, samples:UInt, ?format:String, ?stereo:Bool, ?sampleRate:Float):Void
loadPCMFromByteArray (buffer:AudioBuffer, bytes:Dynamic, samples:UInt, ?format:String, ?stereo:Bool, ?sampleRate:Float):Void