new (?buffer:AudioBuffer, ?offset:Int, ?length:Int, ?loops:Int)
buffer:AudioBuffer
currentTime:Int
gain:Float
length:Int
loops:Int
offset:Int
onComplete:_Event_Void_Void<Void ‑> Void>
position:Vector4
dispose ():Void
pause ():Void
play ():Void
stop ():Void