inline new (?argb:Int)
a:Int
b:Int
g:Int
r:Int
inline multiplyAlpha ():Void
inline readUInt8 (data:UInt8Array, offset:Int, ?format:PixelFormat, ?premultiplied:Bool):Void
inline set (a:Int, r:Int, g:Int, b:Int):Void
inline unmultiplyAlpha ():Void
inline writeUInt8 (data:UInt8Array, offset:Int, ?format:PixelFormat, ?premultiplied:Bool):Void
staticinline create (a:Int, r:Int, g:Int, b:Int):ARGB