#include <gtkmm/window.h>
#include <gtkmm/image.h>
#include <gtkmm/tooltips.h>
#include <gtkmm/table.h>
#include <gtkmm/statusbar.h>
#include <gtkmm/progressbar.h>
#include <gtkmm/button.h>
#include <gtkmm/menu.h>
#include <gtkmm/treeview.h>
#include <gtkmm/treestore.h>
#include <gtkmm/scrolledwindow.h>
#include <gtkmm/notebook.h>
#include <gdkmm/device.h>
#include <gtkmm/spinbutton.h>
#include <synfigapp/canvasinterface.h>
#include <synfigapp/selectionmanager.h>
#include <synfig/canvas.h>
#include <synfig/string.h>
#include <synfig/time.h>
#include "instance.h"
#include "canvasproperties.h"
#include "canvasoptions.h"
#include "render.h"
#include "cellrenderer_timetrack.h"
#include "app.h"
#include "layertreestore.h"
#include "layertree.h"
#include "childrentreestore.h"
#include "childrentree.h"
#include "keyframetreestore.h"
#include "keyframetree.h"
#include "dialog_waypoint.h"
#include "dialog_keyframe.h"
#include "framedial.h"
#include "toggleducksdial.h"
#include "resolutiondial.h"
#include "duckmatic.h"
#include <gtkmm/scale.h>
#include <gtkmm/uimanager.h>
#include "smach.h"
#include <memory>
#include <set>
#include <map>
#include <gtkmm/toggleaction.h>
#include <gtkmm/radioaction.h>
#include <synfig/rect.h>
#include "adjust_window.h"
#include <synfig/transform.h>
Go to the source code of this file.
Namespaces | |
namespace | synfig |
namespace | studio |
Classes | |
class | studio::CanvasView |
class | studio::CanvasView::IsWorking |
Create an instance of this class whenever doing a longer task. More... | |
Defines | |
#define | DEBUGPOINT_CLASS(x) |
$Id$
#define DEBUGPOINT_CLASS | ( | x | ) |