#include "target_scanline.h"
#include "vector.h"
#include "color.h"
#include "renddesc.h"
#include "general.h"
#include "layer.h"
#include "canvas.h"
#include <ETL/handle>
Go to the source code of this file.
Namespaces | |
namespace | synfig |
Functions | |
bool | synfig::render (Context context, Target_Scanline::Handle target, const RendDesc &desc, ProgressCallback *) |
Renders starting at context to target. | |
bool | synfig::parametric_render (Context context, Surface &surface, const RendDesc &desc, ProgressCallback *callback) |
bool | synfig::render_threaded (Context context, Target_Scanline::Handle target, const RendDesc &desc, ProgressCallback *callback, int threads) |
$Id$