#include <ETL/handle>
#include <sigc++/signal.h>
#include <sigc++/object.h>
#include <synfig/vector.h>
#include <gdkmm/drawable.h>
#include <gdkmm/rectangle.h>
Go to the source code of this file.
Namespaces | |
namespace | studio |
Classes | |
class | studio::WorkAreaRenderer |
Functions | |
bool | studio::operator< (const WorkAreaRenderer::Handle &lhs, const WorkAreaRenderer::Handle &rhs) |
bool | studio::operator< (const WorkAreaRenderer::LooseHandle &lhs, const WorkAreaRenderer::LooseHandle &rhs) |
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