#include "dock_keyframes.h"
#include "app.h"
#include <gtkmm/scrolledwindow.h>
#include <cassert>
#include "instance.h"
#include <sigc++/signal.h>
#include <sigc++/hide.h>
#include <sigc++/slot.h>
#include "keyframetreestore.h"
#include "keyframetree.h"
#include "canvasview.h"
#include "keyframeactionmanager.h"
#include "general.h"
$Id$