#include <synfig/general.h>
#include "random_noise.h"
#include <synfig/quick_rng.h>
#include <cmath>
#include <cstdlib>
Defines | |
#define | PI (3.1415927) |
#define | f(j, i, k) ((*this)(subseed,i,j,k)) |
#define | P(x) (((x)>0)?((x)*(x)*(x)):0.0f) |
#define | R(x) ( P(x+2) - 4.0f*P(x+1) + 6.0f*P(x) - 4.0f*P(x-1) )*(1.0f/6.0f) |
#define | F(i, j) ((*this)(subseed,i+x,j+y)*(R((i)-a)*R(b-(j)))) |
#define | FT(i, j, k, l) ((*this)(subseed,i+x,j+y,l)*(R((i)-a)*R(b-(j))*R((k)-c))) |
#define | Z(i, j) ret+=F(i,j) |
#define | ZT(i, j, k, l) ret+=FT(i,j,k,l) |
#define | X(i, j) |
#define | XT(i, j, k, l) |
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#define PI (3.1415927) |
Referenced by synfig::ValueNode_Random::operator()(), RandomNoise::operator()(), Random::operator()(), spherify(), and unspherify().
#define f | ( | j, | |||
i, | |||||
k | ) | ((*this)(subseed,i,j,k)) |
Referenced by Warp::accelerated_render(), Layer_Shade::accelerated_render(), RadialBlur::accelerated_render(), Noise::accelerated_render(), Layer_Freetype::accelerated_render(), synfig::ValueNode_DynamicList::ListEntry::amount_at_time(), synfig::Gamma::b_F32_to_U16(), synfig::Gamma::b_F32_to_U8(), blendfunc_DARKEN(), blendfunc_OVERLAY(), blendfunc_SCREEN(), synfig::Surface::blit_to(), convert_surface_frame(), CurveGradient::CurveGradient(), CurveWarp::CurveWarp(), yuv::end_frame(), synfig::Palette::find_closest(), synfig::ValueNode_DynamicList::ListEntry::find_time(), synfig::ValueNode_Animated::find_time(), synfig::ValueNode_DynamicList::ListEntry::find_uid(), synfig::ValueNode_Animated::find_uid(), synfig::Gamma::g_F32_to_U16(), synfig::Gamma::g_F32_to_U8(), Layer_Shade::get_color(), Layer_Bevel::get_color(), synfig::Color::gray(), synfig::Palette::grayscale(), dv_trgt::init(), laguer(), synfig::Layer::Layer(), synfig::Layer_Clamp::Layer_Clamp(), line_intersection(), synfig::ListImporter::ListImporter(), Halftone::mask(), synfig::ValueNode_BLine::operator()(), RandomNoise::operator()(), Random::operator()(), Halftone::operator()(), synfig::Color::operator~(), synfig::optimize_layers(), Outline::Outline(), Plant::Plant(), synfig::Gamma::r_F32_to_U16(), synfig::Gamma::r_F32_to_U8(), synfig::Color::real2hex(), synfig::Gamma::refresh_gamma_b(), synfig::Gamma::refresh_gamma_g(), synfig::Gamma::refresh_gamma_r(), Region::Region(), synfig::RendDesc::RendDesc(), synfig::Gamma::set_gamma(), Outline::sync(), synfig::ColorPrep::uncook(), and synfig::Waypoint::Waypoint().
#define P | ( | x | ) | (((x)>0)?((x)*(x)*(x)):0.0f) |
#define R | ( | x | ) | ( P(x+2) - 4.0f*P(x+1) + 6.0f*P(x) - 4.0f*P(x-1) )*(1.0f/6.0f) |
#define F | ( | i, | |||
j | ) | ((*this)(subseed,i+x,j+y)*(R((i)-a)*R(b-(j)))) |
Referenced by RandomNoise::operator()(), and Random::operator()().
#define FT | ( | i, | |||
j, | |||||
k, | |||||
l | ) | ((*this)(subseed,i+x,j+y,l)*(R((i)-a)*R(b-(j))*R((k)-c))) |
Referenced by RandomNoise::operator()(), and Random::operator()().
#define Z | ( | i, | |||
j | ) | ret+=F(i,j) |
Referenced by RandomNoise::operator()(), and Random::operator()().
#define ZT | ( | i, | |||
j, | |||||
k, | |||||
l | ) | ret+=FT(i,j,k,l) |
Referenced by RandomNoise::operator()(), and Random::operator()().
#define X | ( | i, | |||
j | ) |
Referenced by RandomNoise::operator()(), and Random::operator()().
#define XT | ( | i, | |||
j, | |||||
k, | |||||
l | ) |
Referenced by RandomNoise::operator()(), and Random::operator()().